![]() (All the better to stab your eyes out, my dear.)įor more of a challenge – and a deeper game – I recommend cranking the difficulty up.Fans of musou games like Dynasty Warriors will probably find themselves right at home in the moment-to-moment hacking and slashing your way through hordes of enemies. Gifts are employed in battle, too: Crimson Line zips you directly into an enemy's face, for example. ("Hardcore Parkour!") These early gifts alone let Adol Batman the hell out of Balduq – yes, I'm using "Batman" as a verb – and it became much easier to appreciate my time in the sprawling city. Crimson Line lets him grapple from rooftop to rooftop, Hunter's Descent lets him glide, and Heaven's Run lets him run straight up walls. ![]() ![]() I was initially a little bored, but my outlook changed when Adol gained his earliest Monstrum "Gifts" – and these new movement powers are where Ys IX begins to feel different from its predecessor. It's a while before you're allowed to see those locations, though, because a hefty chunk of Ys IX’s roughly 30 hours of story takes place within the city of Balduq. ![]()
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